/* 
 * File:   main.cpp
 * Author: filipp
 *
 * Created on March 1, 2010, 8:10 PM
 */


#include <SDL/SDL.h>
#include <SDL/SDL_opengl.h>
#undef main

#include "misc.h"
#include "IO_Manager.h"
#include "PowderGame.h"




int main(int argc, char** argv) {

	IO_Manager god;
	god.initialize_SDL();
	god.initializeFont("FreeMono.ttf", 16);
	GameManager powderGame(&god); //this also lets god know the game exists
	return god.startMainLoop(20);
}






